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General Information Here you can find a list of staff members, NPCs, and other information about the board itself. Sub-board: Staff Application |
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Staff List and Information by Solo Aug 9, 2010 23:10:51 GMT -5 |
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Rules / Getting Started Please read this first. It is important that you read all rules and important information here. |
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The Same Night Awaits us All by Solo Aug 4, 2010 21:41:38 GMT -5 |
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Characters All members must audition their characters here before moving on to role playing. Your character may be rejected. Sub-board: Character Files |
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Used Names List by playingwithfire Aug 25, 2013 20:15:42 GMT -5 |
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Absent If you are going to be away for more than a week please post it here! |
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READ THIS FIRST by Solo Aug 3, 2010 8:22:04 GMT -5 |
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Please Post If someone hasn't replied to a board topic of yours in over three days and haven't posted anything on the 'Absent' board then here is the place to ask them to post. |
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READ ME!! by Solo Aug 4, 2010 21:46:47 GMT -5 |
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Character Logs Feel free to post all the information of your characters here. Create a thread with your name (or something else anybody can recognize to find your characters) and enter new characters as posts. More or less information can be included than in your original application. It's up to you! |
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Advertising Please put all your advertisements here. Please note: Posting your advertisements anywhere else is not allowed and they will be taken down. |
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Atlantis (Fantasy Wolf RPG) by Scrow Nov 30, 2013 12:58:02 GMT -5 |
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Archives All threads that have been finished or that have gone inactive can go here. If you find a thread that you still want to role-play in accidentally moved here, p.m a staff to have it moved back to it's original spot. |
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ETC. Here are games and discussions, a general place to hang out on the site. Sub-boards: Intros and Welcomes, Forum games, Help / Advice, Chit-Chat |
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Staff Room Discussions for what needs to be done on the site by staff go here. |
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The Gatehouse Just inside the barbed wire fence, standing under the shadow of the electric gates and the forest, there is a decrepit old house, in no better shape then the city it guards. Here lives Ilya and Vera Kaminski, a couple hired by the government to check in newcomers and hand them their 'survival' kits. Sometimes one of their many children check in the newcomers; other times Ilya deems to grace them with his presence. No matter who appears at the door, you can be sure that it is here that your life in Penumbra begins... |
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The Outskirts The outskirts of the city is a wasteland of what used to be suburbs. Now long grass and some of the smaller wild animals have taken over. The roads are cracked and uneven; this is the first place the newcomers reach when they're let in. It's also the first really dangerous area; out of the range of the guards' protection, newcomers can get picked off my some of the older and meaner city residents, hiding in the old burbs and ready to strike. The guards may be watching, but the chances they'll help is slim to none... |
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Main Street Main Street is a long street that almost spans the entire town. Shops that line the street have all been looted. Windows are all broken and shelves are knocked over and empty. The newest members of the town usually end up here first because it is quite close to the main entry point and gatehouse. Main Street is a generally peaceful place to be. |
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The Apartment Block Most residents live here. It is a small part of town where there is a silently agreed-upon law that no fights take place here. All the tightly compacted buildings are decrepit and falling apart, much like the rest of the city. There is no air conditioning or heating so they are extremely hot in the summer and cold in the winter. Often, unexpectedly, roofs cave in and parts of the apartments fall down so be careful and watch your step. |
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The River/Bridge The Bridge is a dangerous spot. The middle has completely fallen out leaving a rather large hole in the middle. It is one of the only ways to get from one part of town to the other. Some of the braver and stronger residence of the town can jump it but the risk is great. The river that flows under the bridge is the main source of water for the town though it must be properly boiled to rid it of parasites. |
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The Park This was once a beautiful place to spend an afternoon, now it’s overrun with vines and weeds. Tall, uncut grass grows everywhere. A large stone fountain in the centre is broken a cracked, Its old statues are missing parts and are almost unrecognisable. Its stagnant water is thickly layered with algae as is the small lake in the centre of the deserted park. Many animals take refuge here so be warned... |
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The Skyscrapers In the centre of the city are a cluster of tall buildings which were once filled with serious men in stuffy suits. They now stand ungracefully looking upon the city. Windows are missing and walls have gaping holes. Inside, the hole where the elevator used to be is where many had thrown their trash making a putrid smell drift from its depths. Floorboards are missing, wiring and old copper pipes are exposed everywhere. Whether inside or outside the buildings, beware of broken glass and protruding metal. |
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Underground Shopping Mall Shops have all been raided and shelves knocked down. The halls are completely dark and musty, with long hanging tree roots dangling from above. Some still come here to scavenge what others had left behind. It’s unlikely to find anything of value. Good luck looking. |
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The School The school is one of the creepiest places to pass one’s time. It’s falling apart like everything else in the town yet it seems clear that everyone just up and left the town without warning. Some school supplies sit on desks. Notebooks are still open with things written in them and lessons are still on the board. |
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The Slums The Slums are one of the most dangerous parts of town. They are a large, intertwining web of indistinguishably similar alleys that are a common host to the frequent gang wars. The only ones who can really navigate these passages are the more experienced gang members. It’s almost guaranteed that entering this labyrinth is suicide. |
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The Factory No one knows what they used to make here, and few people really want to. Very few residents of Penumbra ever go in, and those who do rarely come back out. There are shards of metal everywhere, making it dangerous to walk around lest you find one sticking through your foot, and there's a very funny smell wafting through the air... |
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